If you cast berserk again after using this technique, when it wears off you will return to normal size.
The Sentinus is a weapon you obtain by donating over 300,000 in gold to the Temple of Avo. An easier and more efficient way of obtaining this weapon is simple; have an evil character (at least half-way to full evil) and go donate 33,000 in gold to the Temple of Avo. They will tell you the gods are very pleased with your donation and they will give you the Sentinus.
Hint: Treasure Hunt Clue Locations
Hidden Booty Hunt Quest
- Treasure Clue #1: Received from the grateful sister at the end of the Bounty Hunter Quest. Bounty Hunter Quest is a Guild side quest, done before rescuing Scarlet Robe.
- Treasure Clue #2: Given at the end of The Lost Trader Quest. Lost Trader Quest is a Guild side quest.
- Treasure Clue #3: Given after killing the final assassin at Hook Coast. You must first kill the previous assassins, sent in revenge of Twinblade (The attacks occur outside Knothole Glade, middle of Prison Path, Witchwood Cullis Gate near focus stone site, and the windmill on Windmill Hill).
- Treasure Clue #4: Given after winning the archery contest at Knothole Glade. Must complete Break the Siege Quest in Knothole Glade first).
- Treasure Clue #5: Found in a chest at Orchard Farm.
- Treasure Clue #6: Open a chest behind the windmill at Windmill Hill.
Hint: Fist Fighter Easy Wins
When you start a fight hold Y to block and then target lock him. After he throws one puch side roll to the left or right and he is open to hit him in the back. This will work on every fight and to become the champion.
Hint: Real Estate Exploitation
Buy a home and insure it is the type that holds the wooden frames on the walls where you can place trophies. Next, mount two trophies on those frames. (
The better the trophy, the faster you will become rich.). Once you've mounted your trophies, go back outside to the sign, and sell your house.
By placing trophies in the house, the sale value is greater than the house's construction cost, thus the profit. But the trophies are still in the house. Simply break down the doorway (hence the reason for choosing the design with the wood doors) and simply grab the trophies to devalue the house. Buy the house afterwards and re-install the trophies. As long as your character does not leave town, the broken down door remains and you may repeat this process and profit from the buy/sell difference to gain money.
Easter Egg: Cussing in Witchwood
In the Witchwood Cullis Gate area, there are four stones with a letter representing each stone. You have to spell the Demon Door's name correctly which is H-I-T-S. However, if you enter the dirty four letter word instead, two Balverines will attack. Spell it again, and the voice that pronounces each letter will follow it up with saying the word.
Glitch: Stop Time
To do this glitch, you have to buy berserk, assassin rush and a spade. Go to any of those giant archways and use berserk, then immediately use assassin rush. As your hero passes through the archway, hold the LEFT TRIGGER and DOWN on the joystick to go back through the archway. A usual sign of stopping time is rain that doesn't fall. Not all archways will trigger this glitch. The spade is used to "restart" time, when you're ready for it.